
Mothership Scenario by Marco Serrano

You are trapped on Tyrian Station trying to survive while everyone mass hallucinates on station. The Haze Presence kills you off one by one, broadcasting the killings before they happen. You know who will die next, but can you do anything about it?
Inspired by the Haunting of Ypsilon-14, the Premonition Track advances with real time that alternates between premonitions of the next death and the death occurring, until the Haze Presence enacts the total station kill.
Your crew must crawl across 18 locations and discover how to dispel the horror while surviving the growing hysteria, space trucker and denizen survivalists, and the Haze Daughter’s killing spree.
Designed for 4-6 hours of ramping danger over one or two sessions, with simple changes that cut the locations and premonition track in half to fit all the blood splatter into a clean 2-3 hour session.

TUNAVERSE NOTES:
Broadcasting Violence! takes place on a station that houses a The Slice News news station, one of the core megacorporations in the Hands That Feed. There are additional lighter tie-ins to Carved Like a Covenant and Outsourced: The Luko Fin Corp Deception.
The Tunaverse is the interlocking universe our Mothership modules exist in. The goal is that each module is completely standalone, but includes tethers, fibers, and threads to other modules we release to make campaign play easy to stitch together and a greater feeling of a living world for your crew.
Broadcasting Violence! is available through DriveThruRPG in PDF.
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