
Advanced Dungeons & Dragons Planescape Adventure by TSR / Wizards of the Coast
In the Outer Planes, a holy sword can be a fiend’s best friend, especially when the owner wants it back?
Sneaking into the second layer of foul Bagtor ain’t easy, but with a little help from the right high-up men, it can be done. ‘Course, exactly who the right high-up men are can give a basher pause, so it’s often best not to ask. But there’s a sword to be found, and bloods needed to find it. Truth is, those who don’t end up lost are sure to find out that no good deed goes unpunished!
Fires of Dis is a Planescape adventure for four to six characters of 5th to 9th levels.
From Sigil, the City of Doors, the heroes plunge head-first into a dangerous journey across the Outer Planes. Their quest for a stolen sword leads them to the hostile gate-town or Ribcage, the treacherous plane of Baator, and the disciplined burg of Fortitiude – a gate-town teetering between two planes, just waiting for something to tip the scales.
Your player characters need wits as keen as their steel to brave the fires of Dis and survive!
“Fires of Dis”, by Steve Perrin with additional design by Ray Vallese, was published in March 1995.
Fires of Dis (2e) is available through DriveThruRPG in PDF.
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