
Cortex Prime Setting by Rusty Sellsword Design
The corporations took everything. The land, the water, the air. But they didn’t get you. Not yet.
Solarpunk by Beau Jagr Sheldon is a near-future eco-punk setting about community resistance, hopeful futures, and the radical act of building something better. You play Flares—organizers, hackers, engineers, and dreamers—pushing back against the corps that have privatized the planet. Your weapon of choice is solidarity.
The non-violent ethos is built into the mechanics. Crisis Pools replace the traditional doom pool, reframing opposition as systemic pressure rather than enemies to defeat. Your Commune is a group character with its own traits and needs; what happens to the community matters as much as what happens to you. Three distinction types—identity, community, and purpose—ensure your character is always understood in relation to the world around them, not just as an isolated individual.
Hovercrafts, bionics, and cybernetics are available as signature assets for characters who want a more action-forward feel. But Solarpunk‘s real power is in making cooperation and mutual aid feel heroically satisfying, in mechanics and in story.
Near-future eco-punk / hopepunk | Setting d8 / Prep d6 / Complexity d8
The Cortex Prime Spotlights are fully playable RPG settings designed for the Cortex Prime system, spanning pulp adventure, space opera, kaiju action, supernatural drama, post-apocalyptic survival, and more. Each Spotlight includes a complete setting, rules variants tailored to its genre, sample characters, and everything you need to run a campaign or one-shot. All you need to add is the Cortex Prime Game Handbook and dice.
Solarpunk is available through DriveThruRPG in PDF.
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