
OSR Core Rulebook by Barrel Rider Games
Five Levels. Four Heritages. Three Classes. Two Dice. One Dungeon.
Go back to the beginning. To a time when adventure was just on the other side of a dungeon door. When the only thing between you and certain death was a sword, a spell, and the roll of a die. When the only thing staving off the horrors in the darkness was a flickering torchlight and fading courage. Return to a simpler time.
White Box: Dungeon Adventures is a streamlined stand-alone, old school rules set that serves as an introduction to more complex White Box games like White Box Cyclopedia. It facilitates rapid play that introduces new players to vintage style fantasy games, allows time-strapped veterans to get straight to the dungeon, and lets Referees focus on the foundational elements of play that have endured for fifty years.
White Box: Dungeon Adventures includes:
- Three Classes: Fighter, Cleric, & Magic-User
- Four Heritages: Dwarf, Elf, Halfling & Human
- Character advancement to 5th level
- 30 spells for both Clerics and Magic-Users
- A complete bestiary of over 30 monsters
- Over 50 magic items for use in any White Box game.
- Rules for quickly and easily generating treasure hoards and dungeons.
- Advice on running stand-alone campaigns or using White Box: Dungeon Adventures as a springboard to other White Box games.
Presented in 48 A5-sized pages with art by Luigi Castellani presented in crisp, easy to read and printer-friendly layout. Featuring cover art by Rick Hershey and interior art by Luigi Castellani.
White Box: Dungeon Adventures is available through DriveThruRPG in Print and PDF.
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