
ALQ3 A Dozen and One Adventures
Advanced Dungeons & Dragons 2nd Edition Al-Qadim Scenarios Setting by TSR / Wizards of the Coast
High Adventure is Your Companion Throughout the Land of Fate!
There is no escaping Fate in the world of Zakhara, home of caliphs and favored land of the genies. And the Fate of brave adventurers is to travel the wide realms, vanquishing the urnrighteous and protecting the meek.
A Dozen and One Adventures leads the characters from bustling Muluk, City of Kings, to the mysterious citadel fo flame, and many points between. They may meet the king who never died, the fish-people of the Great Sea, and other wonders too amazing to mention.
This adventure sourcebox contains a 64-page booklet of 13 adventures, a 32-page campaign guide describing Muluk, the northern lands, and several new magical items, maps of Muluk and Krakal-Niraan and 4 other map cards, and four MC instert pages featuring NPCs.
Recommended for use with the Arabian Adventures rulebook.
Note: Poster map and random roll tables found on inside cover are not available with this product.
ALQ3: A Dozen and One Adventures, by Steve Kurtz, was published in 1993.
ALQ3 A Dozen and One Adventures is available through DriveThruRPG in Print and PDF.
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