(RPG PDF Spotlight) Water, Water, Everywhere

Water, Water, Everywhere Paranoia Scenario by Mongoose Publishing ‘DING! Attend Troubleshoot people. To be going into TUV Sector, why not? Last mission uptake to be sending you to where planes live. If arrivals are, speeching to citizens next..’ – The Computer  Where does heat go when we are not using it to cook or force … Continue reading (RPG PDF Spotlight) Water, Water, Everywhere

(RPG PDF Spotlight) Powers That Be: Trust No One

Powers That Be: Trust No One Paranoia Supplement by Mongoose Publishing Troubleshooters are more than just dangerous twits who tend to accidentally destroy more than they intended to destroy. They are also unwitting (and often witless) pawns in the power struggles of anyone who has authority, wealth, or very lax morals. Are rivals getting too … Continue reading (RPG PDF Spotlight) Powers That Be: Trust No One

(RPG PDF Spotlight) Paranoia 404 Compendium

Paranoia 404 Compendium by Mongoose Publishing Like most RPGs, missions (AKA adventures) are the bread-and-butter of Paranoia. After all, you cannot play without a mission to run through. But what about non-mission ideas? What about GMs who are brave, wise and insane enough to make their own missions or want content to drop into their … Continue reading (RPG PDF Spotlight) Paranoia 404 Compendium

(RPG PDF Spotlight) The Paranoia Core Book

Paranoia : The Core Book by Mongoose Publishing Many roleplaying games have rules that are applied objectively so players can help each other do heroic things like saving yet another kingdom, fighting more orcs, or something else that has been done repeatedly in other RPGs. That is not this game. This is the Paranoia roleplaying game. This … Continue reading (RPG PDF Spotlight) The Paranoia Core Book