(RPG PDF Spotlight) Voyager Book 3: Travel and Adventure

Voyager Book 3: Travel and Adventure Fantasy RPG by John Wick Presents VOYAGER: 2d6 Swords and Sorcery on a Distant World! Voyager is a swords and sorcery RPG using the classic TRAVELLER 2d6 Open License system! This third book focuses on travel and adventure. It includes: Narrative-Driven Hex Crawling  Hordes of Beasts GM Advice Secrets of the … Continue reading (RPG PDF Spotlight) Voyager Book 3: Travel and Adventure

(RPG PDF Spotlight) Voyager Book 1: Characters and Combat

Voyager Book 1: Characters and Combat Fantasy RPG Rules by John Wick Presents VOYAGER: 2d6 Swords and Sorcery on a Distant World! Voyager is a swords and sorcery RPG using the classic TRAVELLER 2d6 Open License system! This first book focuses on character creation and combat. It includes: Detailed Lifepath Character Creation (with a chance of dying … Continue reading (RPG PDF Spotlight) Voyager Book 1: Characters and Combat

(RPG PDF Spotlight) Runesmithing for Shadowdark

Runesmithing for Shadowdark Shadowdark Supplement by Dawnfist Games Imbue weapons and armor with runes of power Runes are fragments of ancient power, bound into stone long before the gods we know came to be. They cannot be crafted, copied, or learned from dusty tomes. They must be found, claimed, and carefully bound into worthy steel. … Continue reading (RPG PDF Spotlight) Runesmithing for Shadowdark

(RPG PDF Spotlight) Quick Delve #3: Against the Horselord

Quick Delve #3: Against the Horselord Old-School Essentials Scenario by Necrotic Gnome A cruel warlord hoards horses and power at the edge of the wilds. His castle brims with treasure, terror, and twisted secrets. Can players infiltrate the Horselord’s stronghold, overcome its treacherous occupants, and liberate the borderlands from this tyrant’s reign? A Quick Delve … Continue reading (RPG PDF Spotlight) Quick Delve #3: Against the Horselord

(RPG PDF Spotlight) Root: Ruins & Expeditions

Ruins & Expeditions Root RPG Supplement by Magpie Games The darkest depths of the ruins await! The ruins of the Woodland are places of danger, darkness, and treasure—the perfect place for a band of vagabonds to make a fortune undertaking quests no other denizen dare undertake. As the Hundreds terrorize the Woodlands and the Keepers … Continue reading (RPG PDF Spotlight) Root: Ruins & Expeditions

(RPG PDF Spotlight) Figgleworth’s Fabulous Bits & Bobs

Figgleworth's Fabulous Bits & Bobs Dungeons & Dragons 5th Edition Supplement by Giants of the North Prepare your players for the world’s most precarious retail experience with Figgleworth’s Fabulous Bits & Bobs. Perched atop the thorax of a gargantuan, 40-foot-long plane-hopping beetle named Bob, this ramshackle cottage sways through the Feywild and Material Plane in … Continue reading (RPG PDF Spotlight) Figgleworth’s Fabulous Bits & Bobs

(RPG PDF Spotlight) The House of Madina

The House of Madina Dragonbane Scenario by Dunderdagar THE HOUSE OF MADINA: In distant Musanakesh, the dreamlike capital of Khend, stands a sealed and abandoned palace that no one dares to enter. Rumors say that Madina, the defiant daughter of a wealthy merchant, on her wedding day summoned the powers of darkness to escape the marriage, … Continue reading (RPG PDF Spotlight) The House of Madina

(RPG PDF Spotlight) Shadow of the Red Moon: Skin in the Game

Skin in the Game Shadow of the Red Moon Scenario by Schwalb Entertainment What's that Smell? Quirn's Rotting Secret! Quirn has its troubles for sure. Yes, at some point, long ago, it crushed its chief rival, Egledia, but time has been anything but kind to the so-called City of Splendor. In Skin in the Game, the … Continue reading (RPG PDF Spotlight) Shadow of the Red Moon: Skin in the Game