The FASERIP system was first published by TSR in the Marvel Super Heroes RPG in 1984, and later expanded in the Marvel Superheroes Advanced Game in 1986. The game proved very popular, its easy and flexible system allowed for all levels of play from street level crimefighters to cosmic campaigns. Whilst the original games are … Continue reading (FASERIP) The Boys : A-Train
Tabletop Roleplaying Games
(RPG PDF Spotlight) 300 Days – Starter Set
300 Days - Starter Set Year Zero Engine RPG by Bleating Deacons Adventure Club 300 Days The war ended. Everyone lost. The rich and powerful fled. The lucky ones died early. What’s left of the old world rots. Borders and laws are gone. Settlements are stitched together by barbed wire and desperation. People? They’re a … Continue reading (RPG PDF Spotlight) 300 Days – Starter Set
(RPG PDF Spotlight) Mars to Stay
Mars to Stay Core Rulebook by Thoughtful Games You dream to go where no human has gone before and do what no human has done before. You pursue an almost impossible dream — to build humanity’s first colony on Mars. You signed a contract with a private company to go to Mars to stay. As … Continue reading (RPG PDF Spotlight) Mars to Stay
(RPG PDF Spotlight) Never Mind the Dice Rolls Issue 48
Never Mind the Dice Rolls Issue 48 RPG Magazine by NMtDRzine Welcome to issue 48 of Never Mind the Dice Rolls zine, your friendly monthly TTRPG magazine. Each issue contains reviews, scenarios, advice, and other things TTRPG! Never Mind the Dice Rolls Issue 48 contains: Review: Age of Vikings - We hoisted the sails, polished our … Continue reading (RPG PDF Spotlight) Never Mind the Dice Rolls Issue 48
(FASERIP) The Boys : Queen Maeve
The FASERIP system was first published by TSR in the Marvel Super Heroes RPG in 1984, and later expanded in the Marvel Superheroes Advanced Game in 1986. The game proved very popular, its easy and flexible system allowed for all levels of play from street level crimefighters to cosmic campaigns. Whilst the original games are … Continue reading (FASERIP) The Boys : Queen Maeve
(RPG PDF Spotlight) The Bones of Elenore Greymarsh
The Bones of Elenore Greymarsh Pirate Borg Scenario by Non-Euclidean Publishing Tis said a good soul wronged is a storm yet to come. That a mother robbed of child is a tempest yet born. Squallhaven remembers its smuggler queen—fierce and fearless Elenore Greymarsh. Two decades ago, she stood against the corrupt Captain Bishop, whose crushing … Continue reading (RPG PDF Spotlight) The Bones of Elenore Greymarsh
(RPG PDF Spotlight) Wildwood Adversaries: Creatures from Celtic Legend
Wildwood Adversaries: Creatures from Celtic Legend Daggerheart Supplement by MattTheCreator A bestiary of 20 Celtic and Gaelic adversaries - ready-to-run stat blocks, evocative Experiences, and scene-defining features that turn every fight into folklore. From the Púca Trickster to the Balor, each entry is a storytelling engine you can drop into one-shots or long campaigns. Inside … Continue reading (RPG PDF Spotlight) Wildwood Adversaries: Creatures from Celtic Legend
(RPG PDF Spotlight) ArkhamDark
ArkhamDark Core Rulebook by Old Troll Gaming Hole Arkham Dark: Old School Mythos Roleplaying for Shadowdark Step into the shadowed streets of the 1920s, a world teetering on the brink of cosmic horror. Arkham Dark plunges you into the heart of Lovecraft's chilling Mythos, where sanity is a fragile shield against the unspeakable. Designed as a variant … Continue reading (RPG PDF Spotlight) ArkhamDark
(FASERIP) The Boys : The Deep
The FASERIP system was first published by TSR in the Marvel Super Heroes RPG in 1984, and later expanded in the Marvel Superheroes Advanced Game in 1986. The game proved very popular, its easy and flexible system allowed for all levels of play from street level crimefighters to cosmic campaigns. Whilst the original games are … Continue reading (FASERIP) The Boys : The Deep
(RPG PDF Spotlight) Berserkr: Fate of Fire
Fate of Fire Berserkr Adventure by Slightly Reckless Games The fire giant Logi is missing from the prophecies of Ragnarök — a silence even the Norns cannot explain. In Berserkr: Fate of Fire, your party must walk the roots of Yggdrasil, uncover ancient truths from the three Wells of Fate, and carry what you learn into … Continue reading (RPG PDF Spotlight) Berserkr: Fate of Fire