The Villains Know What They Are Doing #1 Mutants & Masterminds Supplement by Arclands Online A Guide to Cunning Adversaries - Vol. 1: The Mastermind Your heroes have faced down cosmic tyrants, defeated rampaging monsters, and thrown down with the toughest brutes the city has to offer. But have they ever faced an enemy who … Continue reading (RPG PDF Spotlight) The Villains Know What They Are Doing #1
Tabletop Roleplaying Games
(RPG PDF Spotlight) Wolfsbane
Wolfsbane Mothership Adventure by Spellbound Inc In Wolfsbane, the PC's receive a distress signal originating from Caldwell Outpost, a remote biological research station buried deep in the dense jungle canopy of Yggdrasil B. The outpost has gone silent, save for this one terror-inducing transmission. Inside the research station's domes, something has taken root—a species of xenobiological flora not … Continue reading (RPG PDF Spotlight) Wolfsbane
(Now Crowdfunding) Tales from Whitechapel
Tales from Whitechapel by Battlefield Press A antholology for the Gaslight Victorian Fantasy RPG Welcome to Whitechapel! This is the largest working-class neighborhood of Victorian London, a city where all walks of life are found along the River Thames. Whitechapel is home to Inspector Edmund Reid of the Metropolitan Police, Jack the Ripper, and the … Continue reading (Now Crowdfunding) Tales from Whitechapel
(RPG PDF Spotlight) Gristle & Vine: Molted Flesh
Gristle & Vine: Molted Flesh Shadowdark Adventure by Made by Idle Hands The Gristle & Vine series is a collection of one-shot adventures that can be dropped into any game with the same grim dark, horrifying motifs and themes you have come to know & expect from Idle Hands. Included in this adventure is an easy … Continue reading (RPG PDF Spotlight) Gristle & Vine: Molted Flesh
(RPG PDF Spotlight) SIGMATA: This Signal Kills Fascists
SIGMATA: This Signal Kills Fascists Core Rulebook by Land of NOP LLC From the author of Cryptomancer comes SIGMATA: This Signal Kills Fascists, a cyberpunk tabletop role-playing game about ethical insurgency against a fascist regime, taking place in a dystopian vision of 1980's America. Players assume the role of Receivers, the superheroic vanguard of the Resistance, who possess … Continue reading (RPG PDF Spotlight) SIGMATA: This Signal Kills Fascists
(RPG PDF Spotlight) Cosmere RPG | Speak the Words
Speak the Words Cosmere RPG Scenario by Brotherwise Games Speak again the ancient oaths! When Odium's forces besiege the city of Karanak, a group of heroes face a life-or-death decision. Whether they choose protection or liberation, at least one hero will have a chance to swear the First Ideal and become Radiant. Speak the Words … Continue reading (RPG PDF Spotlight) Cosmere RPG | Speak the Words
(RPG PDF Spotlight) Book of Blades
Book of Blades Tales of the Valiant Sourcebook by Kobold Press A Fight Club You'll Talk About A warrior can be so much more than a sword arm and a sack of hit points. Expand combat options for your game with Book of Blades and join the field of battle over land and sea! This collection of … Continue reading (RPG PDF Spotlight) Book of Blades
(Now Crowdfunding) The Elven Emissaries
The Elven Emissaries by Terry Whisenant A setting and plot-point campaign for Savage Worlds Adventure Edition The Old World stirs—and death awakens. For centuries the Elves of Anduria have lived apart, hidden in their eternal homeland beneath the gaze of their God Emperor. But when a lost Elven village is uncovered by mortals, emissaries are … Continue reading (Now Crowdfunding) The Elven Emissaries
(RPG PDF Spotlight) Rotten Home
Rotten Home Werewolf: The Apocalypse 5th Edition Roleplaying Game Scenario by Renegade Game Studios Rotten Home is a Werewolf: The Apocalypse story written for three to six Garou. It’s suitable for convention play as a one-shot, but the story can be easily adapted to fit into an ongoing chronicle. An elder from the Sept of … Continue reading (RPG PDF Spotlight) Rotten Home
(FASERIP) Gen V : Sam Riordan
The FASERIP system was first published by TSR in the Marvel Super Heroes RPG in 1984, and later expanded in the Marvel Superheroes Advanced Game in 1986. The game proved very popular, its easy and flexible system allowed for all levels of play from street level crimefighters to cosmic campaigns. Whilst the original games are decades out of print … Continue reading (FASERIP) Gen V : Sam Riordan