
Fighter Wizard Elf — My Rules for Bare Metal D20 Gaming by Jonathan Tweet
by Tentacles Press
Fighter Wizard Elf
A crafty vizier, a conquering general, and a rogue prince of land and sea struggle for control of a ravaged world. The gods look away in horror, but you must pick a side …
In this KRAKEN Chapbook, famed TTRPG designer Jonathan Tweet (Ars Magica, Over the Edge, Everway, D&D 3rd Edition, 13th Age, and more) shares his personal notes on how he launched and ran a fast, player-centered campaign, using familiar systems and fresh takes.
These rules boil down the experience to just the highlights. Every class power, magic item effect, and monster special ability is powerful enough to really matter. Every die roll counts.
GMs can look behind the scenes at how Jonathan built his campaign and drew out what’s special about the player characters. You can use Fighter Wizard Elf by the book or as the springboard for a campaign and system of your own design.
Fighter Wizard Elf features:
Player-centered Campaigning
Quick Character Creation
Hard-hitting Class Powers
Cut-to-the-chase Combat
Improvisation-friendly Monster Building
Powerful Magic Weapons, Potions, and other Items
This KRAKEN Chapbook is a Fundraiser for THE KRAKEN!
THE KRAKEN is a baroque gathering of international gamers and game creators. We host Gaming Retreats at SchlossNeuhausen in former Prussia, Germany.
Fighter Wizard Elf — My Rules for Bare Metal D20 Gaming by Jonathan Tweet is available through DriveThruRPG in PDF.
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