(RPG PDF Spotlight) The Fall of Whitewall

The Fall of Whitewall

RuneQuest /Glorantha Scenario by Jonstown Compendium / Chaosium

The Fall of Whitewall is a multi-part scenario for the Runequest Roleplaying in Glorantha roleplaying game. It first arose as part of the DMsAfter Dark campaign of Company of the Dragon, and is designed as a supplemental scenario for groups playing through that campaign. If used as such, it is an episode one finale.

Set in Dark Season of 1621, the adventurers will take part in a dangerous heroquest, travelling through myth into the besieged city. Once there they find that final assault is imminent, but they also find a way for the trapped defenders to escape, if they can hold off the full might of the Lunar empire long enough.

No specific cults are necessary to complete it, but it does assume a mix of traditional Heortling/Orlanthi cults. It also assumes the adventurers are of Heortling ancestry, as is appropriate for the Company of the Dragon campaign. It would be difficult to modify it for groups of other cultures.

Here’s what you’ll find in the 25 page pdf:

*Two scenarios, each a session long.

First – The Heorts Path heroquest, in which the adventurers get into Whitewall

Second- The Battle of Whitewall in which the adventurers fight in the climatic stand as      Lunars swarm over the walls

*Two Maps of Whitewall One before and One after its destruction

*A separate Battlemap of the Adventurers location during the final battle usable with a VTT

The Fall of Whitewall is available through DriveThruRPG in PDF.


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