(RPG PDF Spotlight) Land of Eem: Core Rulebook

Land of Eem: Core Rulebook

Core Rulebook by Star & Flame Games

“The Lord of the Rings meets The Muppets” in this lighthearted fantasy tabletop roleplaying game about exploration, discovery, and being creative!

Land of Eem is a game of whimsical, colorful characters exploring a wondrous world full of danger and discovery. Set in the fantasy world of the graphic novel series Rickety Stitch and the Gelatinous Goo, and the book series Dungeoneer Adventures, Land of Eem is easy to learn and packed with rules and resources that make playing and running the game a breeze.

What’s Inside

  • 6 Classes: Bard, Dungeoneer, Gnome, Knight-Errant, Loyal Chum, and Rascal
  • 16 Playable Folk
  • 200 Magic Items
  • 50 Powerful Relics
  • 400 Mundane Items
  • 27 Adversaries
  • 100 Curses and Boons
  • 100 Spells
  • 150+ Crafting Components
  • A Starting Adventure: Wally’s Waffles and Rats!
  • Random NPC Table
  • 216 Detailed Random Encounters
  • Random Dungeon Encounter Tables: 100 Adversaries, 100 Traps, and 100 Puzzles
  • Random Location Aspects to spice up environments and conflicts
  • And so much more!

Published by Exalted Funeral, Land of Eem was created by Ben Costa and James Parks, the authors behind the graphic novel series Rickety Stitch and the Gelatinous Goo and middle-grade series Dungeoneer Adventures, set in the sprawling Land of Eem.

Rules That Support Creativity

Land of Eem emphasizes player creativity and collaborative storytelling, with character abilities that allow players to invent and shape the world around them. The game is more about roleplaying, teamwork, exploration, and finding lost treasures, than it is about always fighting monsters–though that’s definitely part of the game! 

D12 Dice System

Utilizing the criminally underused D12, Land of Eem’s simple dice mechanic allows for degrees of success and failure. Both the GM and players are encouraged to have input on interpreting the results!

Colorful Characters

Choose from 16 Folk species, in addition to 6 character Classes each with 20 unique Abilities.

Travel and Exploration

Explore the Land of Eem with robust travel rules that will take characters across a beautifully illustrated hex map. Paired with the Mucklands Sandbox, Land of Eem offers player-driven exploration and tons of GM tools that are easy to use.  

Fast, Fun Conflicts

While combat is sometimes avoidable, getting into a scrape or two is inevitable. Combat is quick and decisive, with a frequent counterattack mechanic that simulates duels.

Level Up

Characters earn XP not by slaying monsters but by roleplaying, exploring, and engaging with the narrative and game world.

Deep Crafting System

150+ crafting components to find on your travels and use to create unique potions, items, and food.

Hidden Magic

Land of Eem is a world of hidden magic. Only the Gnome class is inherently magical, but all characters can discover powerful magic items, potions, and scrolls that grant unique Abilities, not just ho-hum stat modifiers.

Land of Eem: Core Rulebook is available through DriveThruRPG in PDF.


Please note:  The links in the post above are “affiliate links”. This means if you click on the link and purchase the item the author of this post will receive an affiliate commission.

Leave a comment